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1986 - Forward

Coming from a background of acting in, and directing low-budget action, comedy and surrealistic films, I left school with one goal: to start writing.

My very first feature-length screenplay was optioned and thus began a continuous screenplay output that remained strong for about 10 years.
Origins by David Deneen

SKILLS TRACKER

Screenwriting: 1 year
Alex in 1986

Back - 1987 - Forward

My first collaboration (every writer's challenge) with Italian director Mario Giampaolo was a great year-long learning experience and a deviation in genre (romantic drama)
Calypso directed by Mario Giampaolo

SKILLS TRACKER

Screenwriting: 2 years
Alex in 1987

Back - 1988 - Forward

One screenplay picked up (Scorpio Island) and another one (Demon Fighter) acquired for co-production with a studio in mainland China.
Demonfighter

SKILLS TRACKER

Screenwriting: 3 years Development: 1 year
Alex in 1988

Back - 1989 - Forward

Turning to my own material and taking the creative reins, I directed a half-hour pilot for The Fabulous Adevntures Of Mr. Bucketheasd, a somewhat glossier episode in the irrevernt fantasy series I had been making since school. This kicked off a long history of development of the Mr. Buckethead character and series that continues today!
The Fabulous Adventures Of Mr. Buckethead
The Fabulous Adventures Of Mr. Buckethead

SKILLS TRACKER

Screenwriting: 4 years
Development: 2 years
Director: 1 year
Alex in 1989

Back - 1990 - Forward

More scripts and marketing of the Mr. Buckethead series. Lots of screenings, press and a contract with DreamCatchers Films, Inc out of Pittsburgh, PA to engage in further development.
Mr. Buckethead

SKILLS TRACKER

Screenwriting: 5 years
Development: 3 years
Director: 1 year
Alex in 1990

Back - 1991 - Forward

A surge in output of comics and manga as I develop many characters and series, inking many pages!
Barimei from Dinosaur Fighter Saurac
Dynrathe
Dynrathe
Dynrathe

SKILLS TRACKER

Screenwriting: 6 years
Development: 4 years
Director: 1 year
Manga Artist: 1 year
Alex in 1991

Back - 1992 - Forward

Added to the creative mix is a revitalization of a childhood passion: game design. I develop games and revisit old designs, start the playtesting process.
Dungeoncrawler prototype

SKILLS TRACKER

Screenwriting: 6 years
Development: 5 years
Director: 1 year
Manga Artist: 2 years
Game Designer: 1 year
Alex in 1992

Back - 1993 - Forward

All three categories are actively developed: TV series', manga and game designs.

I also invent a line of modular robot toys!

I take on the freelance world with gusto and begin desktop publishing. Everything from local bands to the state police, newsletters to bumper stickers.
business card
Mascot Characters / Branding for Small Business
Interactive Marketing Campaign fro a Small Business

SKILLS TRACKER

Screenwriting: 7 years
Development: 6 years
Director: 1 year
Manga Artist: 8 years
Game Designer: 2 years
Desktop Publisher: 1 year
Alex in 1993

Back - 1994 - Forward

My freelance work culminates in steady work at a newspaper ad agency. I also enter the world of typesetting and print shops, finding a comfortable niche between freelance work and print brokerage services.

Meanwhile, episodes of the Mr. Buckethead TV show air on local television.
Astagrafix Logo
Cartoon Illustration

SKILLS TRACKER

Screenwriting: 8 years
Development: 7 years
Director: 1 year
Manga Artist: 4 years
Game Designer: 3 years
Desktop Publisher: 2 years
Alex in 1994

Back - 1995 - Forward

My exposure to small business increases as I take on the role of manager of Advertising and Marketing for a successful small food services company.

With regard to my own buciness, I initiate the Cybegecko company name and begin www.cybergecko.com. The website is the perfect repository for many of my newest cartoon characters and interactive entertainment concepts. At this time I create Gary Gecko, the Can You Kill Percy Pig? Game, the infamous Annoying Cartoon Gallery, Crying Mushroom theatre and more.
Can You Kill Percy Pig Game

Crying Mushroom Theater

SKILLS TRACKER

Screenwriting: 9 years
Development: 8 years
Director: 1 year
Manga Artist: 5 years
Game Designer: 4 years
Desktop Publisher: 3 years
Web Design: 1 year
Advertising / Marketing: 1 year
Alex in 1995

Back - 1996 - Forward

I take on steady work for the credit union industry, designing everything from print materials to advertising and marketing campaigns to mascot characters.

I officially enter the PowerPoint presentation world and work for many offsite clients, including financial consultants. My left-brain, right-brain skill combinations suit detailed, problem-solving challenges very well.

Cybergecko begins the No-Budget Film Network, a basic database service that explodes in popularity on its website.
Credit Union illustration for marketing materials
Lucky Buck Credit Union Program
Young Investors Masrketing Program

SKILLS TRACKER

Screenwriting: 10 years
Development: 9 years
Director: 1 year
Manga Artist: 6 years
Game Designer: 4 years
Desktop Publisher: 4 years
Web Design: 2 years
Advertising / Marketing: 2 years
Presentations: 1 year
Alex in 1995

Back - 1997 - Forward

Years of steady freelance work and reliable clients leads me to a long-term creative consultant position at Nationwide Formalwear, where I provide database design, TV and radio commercial production and event director services. Many of my skills come into play with this catch-all position, including the design of interactive events and adding creative value to ongoing and newly designed Advertising and Marketing
Nationwide Formalwear Storefront
Nationwide Formalwear 2000 Logo
Nationwide Formalwear Website

SKILLS TRACKER

Screenwriting: 11 years
Development: 10 years
Director: 2 years
Manga Artist: 7 years
Game Designer: 5 years
Desktop Publisher: 5 years
Web Design: 3 years
Advertising / Marketing: 3 years
Presentations: 2 years
Event Production: 1 year
Creative Consultant: 1 year
Alex in 1995

Back - 1998 - Forward

The first of my game designs is published and becomes very popular over the next few years. The strategy game Super Giant Monster Showdown earns many great reviews, awards and keeps me in the convention circuit for a long time. As sales increase and fandom grows, I am kept busier than ever and become immersed in the game publishing world, learning the ropes quickly from retailers, ditributors and other manufacturers.
Super Giant Monster Showdown
Super Giant Monster Showdown 3rd printing
Super Giant Monster Showdown
SGMS  Destroy Tokyo Tower! Expansion Set
Super Giant Monster Showdown
SGMS Cybernetic Attachments Expansion Set

SKILLS TRACKER

Screenwriting: 12 years
Development: 11 years
Director: 3 years
Manga Artist: 8 years
Game Designer: 6 years
Desktop Publisher: 6 years
Web Design: 4 years
Advertising / Marketing: 5 years
Presentations: 3 years
Event Production: 2 years
Creative Consultant: 2 years
Alex in 1995

Back - 1999 - Forward

SGMS increases and i work hard to promote and market the license.

I polish off many of my previously developed game designs, and am also hired to work on a game for a Dark Horse Comics property. (a card game and online game).

I am also hired to create an onlone comic strip for a new tech website.
Flaming Carrot Card Game
Flaming Carrot Card Game
Flaming Carrot Card Game

SKILLS TRACKER

Screenwriting: 13 years
Development: 12 years
Director: 3 years
Manga Artist: 10 years
Game Designer: 7 years
Desktop Publisher: 6 years
Web Design: 5 years
Advertising / Marketing: 6 years
Presentations: 3 years
Event Production: 3 years
Creative Consultant: 3 years
Alex in 1995

Back - 2000 - Forward

Writing comes to the fore in my career again as I am drafted into develop scripts and pitches for televsion commercials, PSAs and promotional spots for NFL Films and other national clients. My targeted writing ability and fast rewrite capacity make for a good combination in this fast-turnaround, highly demainding field.

The Mr. Buckethead series gets a facelifit this year as many new promotional spots are produced and entire scenes are filmed for a possible feature-length movie.
TV commercial scripts and pitches for NFL Films
Mr. Buckethead as he looked in the year 2000!
Mr. Buckethead's Super Blastov Spaceship in an asteroid field
Mr. Buckethead in the cockpit of the Super Blastov Spaceship
Mr. Buckethead explores the  lunar surface!
Mr. Buckethead encounters the beautiful Moon Princess!

SKILLS TRACKER

Screenwriting: 14 years
Development: 13 years
Director: 3 years
Manga Artist: 11 years
Game Designer: 8 years
Desktop Publisher: 7 years
Web Design: 7 years
Advertising / Marketing: 6 years
Presentations: 3 years
Event Production: 3 years
Creative Consultant: 4 years
Alex in 1995

Back - 2001 - Forward

The game business and televsion writing business both boom but turn sour on 9/11. I manage to turn my energy and skills toward a positive effort by teaching hand-drawn animation at a private school. This is rewarding and enjoyable work. On the side, I also create my own language! (The Pangean Language)
Hand-Drawn Animation  Instroction

SKILLS TRACKER

Screenwriting: 15 years
Development: 14 years
Director: 3 years
Manga Artist: 12 years
Game Designer: 9 years
Desktop Publisher: 8 years
Web Design: 8 years
Advertising / Marketing: 7 years
Presentations: 3 years
Event Production: 3 years
Creative Consultant: 5 years
Teacher/Art Therapist: 1 year
Alex in 1995

Back - 2002 - Forward

In an attempt to re-infuse my game publishing busniess with new product AND tie-in with the ongoing development of a previous character of mine, (still working with DreamCatchers Films) I publish the Mr. Buckethead Adventure Game Series, a truly innovative comic-book game. I promote the game locally and aim for boutique markets.

I enter the unusual business of monster-design and initiate a 'Kaiju Gallery' on the cybergecko website to showcase various designs.

Lastly, my previosuly untapped music producing and composing skills get a workout as I found two musical entites this year: the electro-dance band Jupiter Fly-By and the electro-classical group Hartaki. Both groups have albums that go into production.
Mr. Buckethead Adventure Game Series Vol 1 Mr. Buckethead Adventure Game Series Vol 2 Kaiju Gallery - original monster designs

SKILLS TRACKER

Screenwriting: 15 years
Development: 15 years
Director: 3 years
Manga Artist: 13 years
Game Designer: 10 years
Desktop Publisher: 8 years
Web Design: 9 years
Advertising / Marketing: 7 years
Presentations: 3 years
Event Production: 3 years
Creative Consultant: 6 years
Teacher/Art Therapist: 2 years
Music Production: 1 year
Alex in 1995

Back - 2003 - Forward

Mr. Buckethead starts a circuit of live appearances, at various conventions and multimedia events.

I also provide a sneak preview of my own RPG (role-playing game) which had been in development since the beginning of this journey and will be published in the near future.

This year is most notable because I started a collaboration with long-time friend R.S. Purcell and formed trhe comedy troupe (of 2 people) called Waiting For Cable. WFC immediately produced a great deal of material: original songs and accompanying music videos (Cardboard Box, Nevermo'), some animated shorts, (Fancy Pants Gang, Dolphins Are Dol-Fun) and commercial parodies (Lego Friends, Miracle Muff) WFC also created the popular puppet character The Oil Slick Gang, who appeared in various video shorts and live events.

A quirky video for Jupiter Fly-By's song 'Bagahangaz' makes the film festival circuit.

I also work as the Production Manager for an animated music video for the band CKY.

Lastly, I am hired for my filmmaking and editing talents to direct a documentary series for historian and author Ron Avery entitled 'Urban Explorer' which even now runs on cable and public television.
Mr. Buckethead Live Appearances Dolphins Are Dol-Fun Cardboard Box music video The Oil Slick Gang Bagahabgaz Music Video Footo Friends Commercial Parody Waiting For Cable's Frightening Film Fest Urban Explorer Documentary Series Urban Explorer Documentary Series Urban Explorer Documentary Series

SKILLS TRACKER

Screenwriting: 16 years
Development: 16 years
Director: 4 years
Manga Artist: 14 years
Game Designer: 11 years
Desktop Publisher: 8 years
Web Design: 10 years
Advertising / Marketing: 7 years
Presentations: 3 years
Event Production: 4 years
Creative Consultant: 6 years
Teacher/Art Therapist: 3 years
Music Production: 2 years
Video Editor: 1 year
Animator: 1 year
Alex in 1995

Back - 2004 - Forward

Waiting For Cable produced even more music videos (Four Unicorns, Baby's Arm), commercials (Miracle Muff) and short films (Horror Girl, Ghost Toast).

I myself produced a lot animation that year, from hand-drawn (Rat To Whatever) to CG (the Secret Scare Squad series) to a little of both (the Animix series). Because of all the animation, I provided some 'eye candy' services for various events, mixing the custom visuals to live msuic. I also desigend some cartoon mascort characaters and ocassionally sold orginal cartoon art at events.

The game business was still moving along and one of my books (The Tome Of Levity) was purchased and published by Z-Man Games. Speaking of events,

I run a series of Slot Car Racing tournaments and various multimedia happenings. By far, the most notable of these, is the very first Puppet Karaoke Universe Show, an instant phenomenon that is exponentially growing even today.

'Urban Explorer: Part Two' is filmed this year.
Baby's Arms music video Horror Girl Horror Girl Horror Girl Horror Girl
The Tome Of Levity
Rat To Whatever Rat To Whatever Rat To Whatever Rat To Whatever Rat To Whatever Secret Scare Squad Animated Series Secret Scare Squad Animated Episode One Secret Scare Squad Animated Episode One Secret Scare Squad Animated Episode One Secret Scare Squad Animated Episode One Secret Scare Squad Animated Episode One Four Unicorns Ghost Toast Puppet Karaoke Universe Show

SKILLS TRACKER

Screenwriting: 17 years
Development: 17 years
Director: 5 years
Manga Artist: 15 years
Game Designer: 12 years
Desktop Publisher: 8 years
Web Design: 11 years
Advertising / Marketing: 8 years
Presentations: 3 years
Event Production: 5 years
Creative Consultant: 6 years
Teacher/Art Therapist: 4 years
Music Production: 3 years
Video Editor: 2 years
Animator: 2 years
Alex in 1995

Back - 2005 - Forward

The documentary work leads to a piece for the Pennsylvania Historical Society and a short for public television.

The ongoing animation work leads to a series of CG music videos for an HD-TV station and some pitch trailers, intended for Cartoon Network.

I was hired as a character designer for a series of trading cards and an events/game designer for a team-building company.

The Puppet Karaoke Universe Show gains awards, recognition, and a regular run of appearances .
From Ben To The Bulletin Puppet Karaoke Universe Show Iaido Meets Taiko Team-Building Event Designer Team-Building Event Designer Extreme Ushpizim Trading Cards
Stills From Various HD Music Videos
Kujira Kujira Kujira Invaduh Invaduh Invaduh Sparxalot Sparxalot Sparxalot XenoGyro XenoGyro XenoGyro CGull CGull Beatatron Beatatron Beatatron

SKILLS TRACKER

Screenwriting: 18 years
Development: 18 years
Director: 6 years
Manga Artist: 16 years
Game Designer: 13 years
Desktop Publisher: 8 years
Web Design: 12 years
Advertising / Marketing: 9 years
Presentations: 4 years
Event Production: 6 years
Creative Consultant: 6 years
Teacher/Art Therapist: 5 years
Music Production: 4 years
Video Editor: 3 years
Animator: 3 years
Alex in 1995

Back - 2006

The Puppet Karaoke Universe Show spawns a growing and active fan community. The show has evolved its own weekly podcast series, which features show excerpts, sklits and music videos. I start publishing my online comic strip Lunaroonies. The Jupiter Fly-By album has finally hit the market and a release event is scheduled this summer...
Puppet Karaoke Universe ShowPuppet Karaoke Universe Show Puppet Karaoke Universe Show
Puppet Karaoke Universe Show
Lunaroonies

SKILLS TRACKER

Screenwriting: 19 years
Development: 19 years
Director: 7 years
Manga Artist: 19 years
Game Designer: 14 years
Desktop Publisher: 9 years
Web Design: 13 years
Advertising / Marketing: 10 years
Presentations: 4 years
Event Production: 7 years
Creative Consultant: 7 years
Teacher/Art Therapist: 6 years
Music Production: 5 years
Video Editor: 4 years
Animator: 4 years
Alex in 1995

Alex Strang: Career History: Evolution Of A Creative Consultant

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