SUPER GIANT MONSTER SHOWDOWN!
The Ultimate Monster Card Game!

SUPER GIANT MONSTER SHOWDOWN FAQs!


1. How many Players?
2 - 4 players is average. However, the core game supports anywhere up to 8 or 9 players! (larger games tend to be more chaotic but are fun)

2. What is the average game time and level of game complexity?
One Hour for a 2 - 4 player game. Rules and underlying principles are fairly simple, though there are a number of rule details that should be incorporated gradually to simplify the learning process.

3. Is the game for sale?
Absolutely!

4. Are there expansions for the game?
Of Course! There is a campaign book out now entitled Destroy Tokyo Tower! as well as the Cybernetic Attachments Expansion Set.

5. Does the game come with figures?
Basic figures (little rubber monsters) are included. In addition, any 1" figures/toys may be utilized.

6. I've just played my first SGMS game. Why does my giant monster seem so wimpy?
It may take a game session or two to get used to building a good monster.

7. What is a good map size?
Experience seems to indicate that a 5 x 5 map is a good overall size, although any size can work. In general, the larger the map, the longer and more complex the game may be. With more players, a larger map may be desired to allow for more "running room"

8. Does this game feature any well-known licensed giant monsters from the movies?
No, although it is easy to simulate a favorite movie monster by custom-creating monsters.

9. How many cards are there in the basic set?
603.

10. What are some likely outcomes for a typical game session?
Games vary greatly. Sometimes, monsters ignore each other for a long time and concentrate on property destruction. Some games feature very well-matched opponents who can exchange blows for a long time. With multi-player games, there may be an interesting mix of monster "personalties"; cowardly, weak monsters who try to use cunning; powerful beserkers who other monsters stay clear of, and fast, long-range attackers who can win from a distance. While some games are a simple series of battles, others may grow to include various plot elements, such as human characters, miltary strategies or strings of natural disasters. I like to say that SGMS is an extremely accurate simulation of being inside a Japanese Monster Movie (or kaiju eiga).