Section One: Basic Equipment
there are 5 basic items required to be a TokuReinja
Omni-Bracelet
Omni-Buckle
Omni-Blaster
Omni-Ring
Omni-Pendant
OMNI-BRACELET:
a series of ten silver spheres mounted on a ring that is worn like a bracelet. The spheres can be spun around the ring. Each sphere contains Omni energy that it draws from the Omni Crystal (back at TokuBase) and each sphere holds 10 energy units (giving the bracelet a total of 100 possible units energy storage). If the spheres are spun very quickly, they will exude Omni energy into the air. Each sphere will emit 1 unit per second during the spin, so all 10 spheres will be emitting a total of 10 energy units per second. (this means after 10 seconds of fast spinning, the bracelet will be empty).
How to use the Omni-Bracelet:
1. OMNI-SHOWER:
The principle way to use the bracelet is to spin it fast, then raise one's arm upwards so that the energy fires upwards, then gravity causes to float downwards and cover the wearer. This happens very very quickly, and it takes 20 units of this 'showering energy' to Henshin into Toku-Forms. (the Tokureinja battle-suits). 20 units means 2 seconds Henshin time. There is no known benefit to 'showering' longer than this. So, a fully-charged bracelet will allow a wearer to Henshin 5 times total before it needs recharging. (5 times 20 = 100 total energy storage) NOTE: Henshin also requires the Toku-Buckle because it contains data necessary for proper transformation. Taking an 'Omni-Shower' without the Toku-Buckle may cause Healing but not Henshin (see below)
2. OMNI-HEAL:
It is possible to shower oneself or another person to Heal wounds, injuries or other maladies. There is no way to predict how much energy is required for this. (While in human form, a Tokureinja could do a Healing Shower to return Hit Points and it USUALLY takes about 5 energy units to return 1 Hit Point)
3. OMNI-BARRIER:
One other way to use the bracelet's Omni energy is to form an energy barrier against attacks. This is not a suggested practice as it wastes the energy and should be done only in emergencies. If the arm is held forward and the bracelet is spun, the energy will project outwards and create the energy barrier. The longer the spheres spin, the stronger the barrier will be. There is no way to guess how much energy will be needed against attacks. Bear in mind the most that can be expelled is 10 units per second (and after 10 seconds of this, the bracelet will be empty)
Note: The Omni-Bracelet also helps when using the Omni-Blaster (see below)
OMNI-BUCKLE:
A flashy but stylish belt and silver buckle with the letters 'TR' emblazoned on it. The buckle itself has a dial (sort of like an old rotary telephone dial). It contains programming for proper Henshin ability.
Uses for the Omni-Buckle:
1. HOLSTER:
The belt has a holster to hold the Omni-Blaster.
2. DIAL UP:
The dial exists to 'dial up' various codes that may be necessary for specific Henshin Modes. As a default, using the dial is NOT necessary since it is set for basic Henshin anyway. (Other Modes are unknown at this time)
3. LENS RECOGNIZER:
The center the rotary dial has a small lens that acts as a security device for usage of the High-Tech Lens System (used for teleportation by the TokuReinja). If someone attempts to use the High-Tech Lens System without wearing a Omni-Buckle, the system will not work.
OMNI-BLASTER:
An all-purpose energy projection weapon that actually channels power straight from the Omni Crystal (back at TokuBase)
1. TOKU-BEAMS:
Since Omni Energy is a positive energy type (a force of Good) the Blaster can probably NOT be used against forces of good, which is a vague security benefit. The color of the beam equals the color of the specific TokuReinja's costume. The weapon has a seemingly endless charge, since it channels directly from the Omni Crytstal.
2. KNOCKBACK:
It is difficult to fire the weapon because of extreme Knockback so the Omni-Bracelet also functions to keep the arm steady during firing. In human form, it is NOT advised to use the weapon, but if doing so, the Toku-Bracelet is very necessary.
3. BLAST TECTORS:
The Blaster can split into 2 halves that are fitted on the shoulders of the TokuReinja Battlesuits and act as Shoulder Protectors.
Note: the Omni-Ring can be fitted into the Blaster for specialized effects (see below)
OMNI-RING:
A modern, unisex silver ring with many functions. The jewel of the ring needs to be pressed to activate the first 2 functions:
1. DATA SPHERE:
The Omni-Ring is actually a tiny access device to the main computer library at TokuBase and can be used to analyze something, then project any known data via a holographic sphere that hovers above he ring. Just point the ring towards the target (monster, etc) and if there is data available, it will be displayed in the air. This database is updated whenever possible.
The ring can also be used as a video and audio recorder and will transmit information back to TokuBase for analysis.
2. GPS ACTIVATION:
The ring can be inserted into the Omni-Pendant to start to activate the GPS system. (see below)
3. ENERGY CALIBRATION:
The ring can be inserted into the Omni-Blaster. if this is done, then Tokubase will be able to transmit special programming direclty to the gun when needed for specialized energy effects. (ie. when the beam's frequency needs to be adjusted to do something specific)
OMNI-PENDANT:
A silver necklace with a teardrop-shaped pendant with many functions:
1. COMMUNICATION:
Touching the pendant will open a channel with TokuBase and all other TokuReinja at the same time for instant communication to EVERYONE wearing a pendant. Calling out a specific person's name prior to talking will allow ONLY THAT PERSON to hear the transmission. ("Gen...I need your help now!")
2. REMOTE SHOOT:
The pendant can be inserted into the Omni-Blaster to allow TokuBase to remote-control the weapon's firing ability! (ie. if the user is blinded and can't see the target)
3. OMNI-WAVE:
Pendant wearers may grasp their pendants firmly and 'share' Omni-energy when absolutely necessary by passing it back and forth as desired across ANY DISTANCE. This is a mental operation and requires heavy concentration to avoid backfires. Energy is typically passed at a rate of 2 for 1 (in other words, for every 2 points you transmit, the receiver only gets 1 point). This is intended as an emergency procedure only and has barely been tested.
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